Lua
Lua is a splendid libre scripting language: simple, powerful, fast, and easy to extend and embed. Since it's written in pure ANSI C, it's highly portable; the source also compiles as C++. It's small: a typical interpreter executable dynamically linked to the C library is under 150kb. Versions for many operating systems are available from the Lua Users wiki.
I have written or maintain several libraries and other bits and pieces, including:
- stdlib, a collection of Lua modules that aims to become a set of standard libraries
- luaposix, a binding for POSIX APIs (including curses)
- lrexlib, an interface to PCRE and POSIX regexps
- clue, a minimal Lua to C binding
- Patches to improve signal handling in the
lua
standalone on POSIX systems (5.2.1/5.1.5), make print work with strings containing NULs (5.1.5; this problem is fixed in 5.2), and prevent automatic conversion between strings and numbers (5.1.4).
I also wrote a chapter in Lua Programming Gems, about the objects library in stdlib.
I have also rewritten GNU Zile in Lua.
I wrote or maintained the following obsolete or obsolescent bits and pieces:
- bitlib, a tiny library for bitwise operations
- EPOC port of Lua with OPL integration (currently at version 5.1.4)
- lua-rlcompleter, Tab-completion for readline-enabled interpreters (by Jay Carlson).
Last updated 2013/03/21